Adam S. Brooks

technologist / geek . entrepreneur . marketer . presenter / speaker . developer . consultant . innovator . educator . community advocate . author .

Can Gamification Improve Learning? Video Games as a Tool for Education and Training.

Learners recall just 10% of what they read and 20% of what they hear. If there are visuals accompanying an oral presentation, the number rises to 30%, and if they observe someone carrying out an action while explaining it, 50%. But learners remember 90% “if they do the job themselves, even if only as a simulation.” [read more]


Filed under: Education, Innovation, , , , , , ,

Xbox 360 Game of the Year Nominees

See this year’s nominations for Xbox 360 game of the year @ YouTube – Xbox 360 Game of the Year Nominees


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