Adam S. Brooks

technologist / geek . entrepreneur . marketer . presenter / speaker . developer . consultant . innovator . educator . community advocate . author .

Can Gamification Improve Learning? Video Games as a Tool for Education and Training.

Learners recall just 10% of what they read and 20% of what they hear. If there are visuals accompanying an oral presentation, the number rises to 30%, and if they observe someone carrying out an action while explaining it, 50%. But learners remember 90% “if they do the job themselves, even if only as a simulation.” [read more]

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Supporting tourism via use of virtual technologies

Owner/CEO of CST, Fathi Al Riyami, writes on supporting tourism via use of virtual technologies: @omanobserver

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3D immersive virtual environments offer

3D immersive virtual environments offer low-cost, easy-to-set-up, browser-based corporate meeting spaces –

Filed under: Geek, , ,